Dev-blog #1 [English]


Dev blog of the week of March 16, 2020

Hello, I hope you are well in this time of confinement

Here is a little summary of this demo dev week :)

First, I redid the translation system. It has been optimized
by loading all the translations at the start of the game instead of storing them mainly on the hard drive and then
find them one by one, to avoid slowdowns.

I also added an event system so that the texts update automatically when the line changes, that is to say that
all texts are updated in one go whenever it is needed, instead of finding and updating each text one by one,
which is more resource intensive.

I then improved the terminal on the home screen and the messages that appear there. Now these messages can take action
after their broadcasts which allows me to launch various events in the game.

This brings us to the fourth point, which is precisely a use of this last novelty: a transition between the home screen and the
game scene launched by these welcome messages, for the comfort of the eyes!

In the main scene of the game, I added a button which allows to mine the virtual money of the game (which is the main goal of this game).

I also added a terminal to it to see our progress later and receive information. To improve the gaming experience, coins
fly away every time money is mined, and the button plays an animation to confirm the mining.

Finally, I added a system to open each submenu of the game that will come in the next updates,
Get ready !

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